Sep 13, 2017
Hunger4games
Hunger4games – AdCoMM Student Initiative
EMPI AdComm 2016-18 batch initiated an event called HUNGER4GAMES to engage students in game-based activities.
![](uploads/images/H4G4.jpg)
The activity made the students go through different challenges encouraging them to come up with prompt solutions at every stage.
![](uploads/images/H4G2.jpg)
The game based activity was an experiential learning exercise to improving business acumen through a gamified environment.
![](uploads/images/H4G3.jpg)
Hunger4Games had a simple mantra to play and learn.
![](uploads/images/H4G1.jpg)